Discover #SHU2022
The first Social Hackathon in Umbria
30 June
3 July
4 days of events between innovation and digital fun
Social Hackathon Umbria 2022 (#SHU2022) is organized by the European Grants International Academy (EGInA), in collaboration with the Crowddreaming Hackadmy Lab Foligno 4D (CRHACK LAB F4D), and itaims at developing the digital skills of young people through preparatory training for a Hackathon aimed at co-creation of innovative digital solutions that can empower individuals and Civil Society Organisations (CSOs) in achieving the Sustainable Development Goals (SDGs) of the United Nations 2030 Agenda.
#SHU2022 foresees four days of Hackathon, Workshops, Exhibitions and Laboratories, from 30 June to 3 July 2022 in the splendid setting of the medieval village of Montefalco , perfect synthesis of the artistic, cultural and gastronomic excellence of the Umbria Region.
At the same time as the training courses, we will launch a call for ideas on four thematic areas related to accessibility: physical, cognitive, digital and economic. We will select the most relevant ideas that can be developed by teams of maximum 8 members led by an experienced team manager. During the 48 hours of Hackathon, teams will be able to realise a pitch, prototype or product to be presented in front of a jury of experts.
Challenges
of digital co-creation for the realisation of innovative digital solutions to promote accessibility in all its forms
development projects
selected on the basis of innovation, impact, feasibility and transferability criteria.
Side-events
organised during the 4-day Hackathon to learn more about the world of technological and digital innovation linked to sustainable development
HOURS
granted to the participants to develop one of the selected projects.
Four challenges of digital co-creation
#SHU2022 aims to develop the digital skills of young people and adults through preparatory training for a Hackathon for the co-creation of innovative digital solutions to promote accessibility in all its forms and facilitate the achievement of the UN 2030 Agenda's Sustainable Development Goals.
You don't need to be a digital expert to take part in SHU2022, but just propose or share an innovative idea that provides an effective and sustainable digital solution to one of the four challenges related to one of the SDGs of the 2030 Agenda.
SELECT THE CHALLENGE YOU THINK YOU CAN CONTRIBUTE TO AND FIND OUT THE CONDITIONS OF PARTICIPATION!
Physical Accessibility
Goal 11 of the UN Agenda 2030 aims to provide universal access to safe, inclusive and accessible green and public spaces, particularly for women and children, the elderly and persons with disabilities.
Support projects that meet the challenge of accessing and moving independently in physical environments.
Digital Accessibility
Goal 9 of UN Agenda 2030 aims to significantly increase access to information and communication technologies and the effort to provide universal and affordable access to the Internet.
Support projects that respond to the challenge of using information systems and resources typically through the use of assistive technologies.
Economic Accessibility
Goal 8 of UN Agenda 2030 aims to achieve full and productive employment and decent work for all women and men, including young people and people with disabilities, and equal pay for work of equal value.
Support projects that meet the challenge of harnessing a particular tangible or intangible resource to meet a particular human need.
Cognitive Accessibility
Goal 4 of UN Agenda 2030 aims to eliminate gender disparities in education and ensure equal access to all levels of education and vocational training for the most vulnerable ones, including persons with disabilities, indigenous peoples and children in vulnerable situations.
Support projects that meet the challenge to independently enjoy and access cultural and educational content.
XR CRHACK HUB
Stands and immersive experiences in Augmented and Virtual Reality!
WHERE: Municipal Gymnasium Montefalco, Via G. Pascoli c/o IC Melanzio-Parini
WHEN: Friday 1 to Sunday 3 July / 10 a.m. to 6 p.m
Discover the world of Extended Reality... FREE ENTRANCE!!!
PARTICIPATE
#SHU2022 is not just a Hackathon... discover the Workshops, Events and Seminars we have organised for you!
LEARN ON ACCESSIBILITY!
WORKSHOP
- Issuing of participation certificate recognised by MIUR
- Practical experiences and networking opportunities
- Free of charge participation
VISIT SHU2022 AND WIN!
SOCIAL JURY
- A HoverBoard for adults and two Plantui Smart Gardens are up for grabs
- Open doors at SHU2022 on Saturday 2 July from 15.00 to 17.00
- Guided tour among digital co-creation teams
BE PART OF THE CHANGE!
VOLUNTEER
- Ideal for students, changemakers and communicators
- Improve your competencies and meet peers from all over Europe
- Enter our CRHACK HUB of Extended Reality
the jury
Digital projects developed during #SHU2022 will be evaluated by

Emma Pietrafesa

Amalia Egle Gentile

Vincenza Ferrara

Maria Stella Rasetti

Valentino Bobbio

Walter Celletti

Ottavia Ricci
