16 June 2019

Live the challenge!

SOCIAL HACKATHON UMBRIA 2026

@ CASCIA (PG) – 16/19 JULY

Join one of the teams that will be involved in the implementation of digital co-creation projects for diversity and sustainable development! Find out the details of the 2026 challenges on the homepage and candidate by making available your digital skills or your experience in the framework of the three dimensions of diversity selected for the event.

During the 48 hours of Hackathon, teams will be able to create a pitch, a prototype or a product to present in front of an international jury for the award of individual prices and special prizes to enter business accelerating programmes.


ELIGIBILITY CRITERIA

Participation is open to individuals, teams of innovators and representatives local Civil Society Organizations (CSOs) including NGOs, non-profit associations, and any other type of public and private organisation that works for or supports the third sector and the society in general.
Applicants can candidate to support one of the Social Hackademy projects or propose any sort of digital solution that is relevant to their internal and/or external needs and that respects the following selection criteria.

Social relevance: is the digital project relevant to at least one of the challenges proposed by the Social Hackathon Umbria?

Local community impact: will the digital solution have an impact on the CSO development and/or on the quality of services provided to disadvantaged target groups?

Feasibility: is the project idea in line with the skills and knowledge acquired during the Social Hackademy online labs? Is it possible to develop it during the 48 hours of Hackathon?

The chance to work with young hackers who have participated in one of the training courses offered by the Social Hackademy Lab and are eager to put their skills to use in innovative ideas for sustainable development.

Fully covered participation for two representatives of the CSO in three days long Social Hackathon for the co-development of digital solutions to societal challenges.

Attendance certificates and the release of an open-source digital solution that will empower the operational and strategic potential of the participating organizations.

  • Active participation and teamwork
  • Use of your own hardware and software
  • Food and accomodation offered by the organizing body
  • Develpoment of orginal material and contents
  • Release of the final digital product licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
  • Respect for the premises made available and the rules indicated by the organizing body

THE FIRST STEAM COMPETITION FOR THE NEW EUROPEAN BAUHAUS!
Participate in the SHU Young Makers Event with your school or youth organisation and help create a sustainable and inclusive future that is also beautiful to the eyes, minds and souls!

‘SHU YOUNG MAKERS’ – Social Hackathon Umbria for Young Makers – moves in a context of cultural enhancement for young and young-at-heart from all over the world, supporting the concepts of Just and Sustainable Transition through experiences designed in a holistic and transversal perspective, aiming at strengthening a sense of common purpose, of transnational, civic and solidarity-based participation.

Who is SHU Young Makers aimed at?

  • Middle-Secondary Schools and Youth Organisations from all over Europe
  • Willing to participate in the Social Hackathon Umbria 2026 with a team of at least 5 young people aged 11-19 and one or two accompanying adults
  • Interested in involving their students in a digital/technological development workshop (robotics, coding, 3D modelling, gaming, etc.) that meets the challenges of SHU2026

What does SHU Young Makers offer?

  • Workshops on New European Bauhauas, Design Thinking and Digital Social Innovation with sector experts
  • Mentoring and workshops in the various fields of maker culture (3D printing, coding, gaming, etc.) with a view to transferring and enhancing digital skills and directing them towards co-productions and project interventions that will be carried out for the benefit of the municipality hosting the event
  • Peer-learning sessions for the presentation of projects and STEM initiatives realised at school or at the home organisation
  • Affordable board and lodging (eligible for Erasmus+ funding for schools and organisations from abroad)

The deadline to apply for your school or youth organisation to take part in SHU Young Makers was Thursday 30 April 2026!