The first Social Hackathon in Umbria
4 days of events between innovation and digital entertainment
Our house is on fire! Although the idea of dedicating the fourth edition of the Social Hackathon Umbria to the Environment has born before Greta Thunberg would mobilize millions of people to protest against climate change, we cannot but join the cry of terror of the Swedish activist and propose our model of digital co-creation in favor of new ideas for sustainable development.
Therefore, #SHU2019 aims at supporting the development of digital solutions with high environmental impact by offering training courses of different duration and format, for digital curious or aspiring hackers, which will take place starting from May 2019 and end in the digital marathon of 4-7 July in Foligno, Italy.
Simultaneously with the training courses, we will launch a call for ideas on three thematic areas: PROTECT, DISCOVER e SUSTAIN. For each area we will select the two most relevant ideas that can be developed by teams of maximum 6 components guided by an expert team manager. During the 48 hours of Hackathon, teams will be able to create a pitch, a prototype or a product to present in front of an international jury for the award of a digital prize of 100€ value.
of digtital co-creation for the implementation of innovative digital solutions focused on improving and enhancing the current practices of environmental protection and education.
selected on the basis of innovation, impact, feasibility and transferability criteria.
organized during the 4 days of the Hackathon to know better the world of digital and technological innovation linked to the environmental safeguarding.
granted to the participants to develop one of the selected projects.
Three digital co-creation challenges
#SHU2019 aims at developing digital competencies of youngsters and adults through the preparatory training for a Hackathon for the co-creation of innovative digital solutions focused on improving and enhancing the current practices of environmental protection and education.
The over-exploitation of environmental resources is considerably accelerating climate change, increasing the incidence of natural disasters and causing irreparable damage to the planet.
This challenge consists in designing an App that facilitates the collection and exploitation of environmental data (also in combination with the use of sensors and other technologies) to improve current environmental protection practices.
Teachers and trainers, environmental guides, public officials have always been committed to raising awareness in the community for a greater responsibility and attention to environmental issues and good governance of the territory.
This challenge consists in applying Augmented Reality techniques and tools to improve the socio-pedagogical impact of environmental education projects and initiatives.
The protection of the environment, in all its forms, is one of the pillars of the 2030 Agenda for Sustainable Development, a UN document that sets the commitments for sustainable development to be implemented by 2030.
This challenge consists in developing a digital solution that enhances, amplifies and consolidates good practices of sustainable development in the urban environment , supporting smart communities in the transformative processes of socio-environmental innovation.
Discover the projects selected to take part at #SHU2019!
ALIEN – Let’s have fun protecting the environment!
ALIEN – Let’s have fun protecting the environment!2019 Progetti
Trekkify, your gateway to Nature!
Trekkify, your gateway to Nature!2019 Progetti
PLASTI.KO! Connecting consumers for better recycling.
PLASTI.KO! Connecting consumers for better recycling.2019 Progetti
STOP Desertification! Co-monitoring the desert growth.
STOP Desertification! Co-monitoring the desert growth.2019 Progetti
Terreni Digitali – Augmented collaboration for social agricolture.
Terreni Digitali – Augmented collaboration for social agricolture.2019 Progetti
LifeCycle! Clever Grid Balancing for Electrical Vehicles.
LifeCycle! Clever Grid Balancing for Electrical Vehicles.2019 Progetti
DISCOVER HOW YOU CAN TAKE PART IN #SHU2019.
We have thought of different paths to meet your needs and your interests!
Participation in #SHU2019 is completely free.
LIVE THE CHALLANGE!
- Try out your digital or environmental skills
- Get in touch with industry experts and business accelerators
- Win one of the 20 Hoverboards up for grabs and start moving around in a sustainable way
COME AND LOOK AROUND!
- Every day ecological awareness and pet-education activities
- Events and thematic seminars on digital innovation and environment
- Join the Social Jury, evaluate the competing projects and get a #SHU2019 PIN
PLAY YOUR PART!
- Ideal for students, environmental activists or those working in Communication
- Improve your competencies and meet peers from all over Europe
- Participate at workshops on Storytelling, Digital Journalism, Augmented Reality, etc.